Description:
Agentic AI is moving beyond “chat” toward context-aware copilots that can work across real projects: interpreting files/repos/docs, proposing plans, and helping execute and track work inside specialized tools. This Birds of a Feather convenes campus IT and technology stakeholders to discuss how these agents could accelerate adoption of complex tools by supporting the full workflow: project scoping, step-by-step plans, milestones, handoffs, and documentation—alongside tool-specific skill building.
Examples include software development (environment setup, build/test/debug, CI, docs) and 3D/XR production (assets, scenes, versioning, build/export, deployment). We’ll compare use cases, barriers (security, data access, governance), and what campus enablement could look like beyond chatbots—such as sandboxed environments and token/credit models for running agents. The goal is to form a community of practice and identify pilots and reusable patterns.
About this event:
Presenters:
- Jake Metz, Assistant Directory of Infrastructure, IMMERSE [Siebel School of Computing and Data Science]
- Dan Cermak, Games Studies Coordinator; Directory of Studio, Game Studies Design
Track:
Engage New Ways of Working — Boldly go beyond old workflows and explore new frontiers in collaboration.
Experience Needed:
Intermediate
Learning Outcome:
Maximum Capacity:
No maximum capacity
Additional Keywords:
Where and When:
June 4, 2026 from 2:00 pm to 2:45 pm- Chancellor